Three or more player levels
Index of /war2/3_more/
Three or more player levels
- 2on1.zip
- 15452 04-29-96 Two on One. Forest, 128x128, 3 players. By camustng@ix.netcom.com
- 8play.zip
- 12696 04-29-96 Eight Play. Forest, 128x128, 8 players. By Bhurak, bhurak@netconnect.com.au
- arena_2.zip
- 9221 04-29-96 Arena 2. Forest, 128x128, 4 players.
- assault.zip
- 18112 04-29-96 Assault. Forest, 128x128, 4 players. By Russel, mahno@arcus.lv
- batlebrt.zip
- 19158 04-29-96 Battle of Britain. Wasteland, 128x128, 4 players. By Henry Stephens, cn1498@abaco.coastalnet.com
- bmdcross.zip
- 12177 04-29-96 Criss Cross. Forest, 128x128, 4 players. By Brian M. Dammen, Bison@bbs.collider.com
- btof4.zip
- 12928 04-29-96 The Battle of Four. Wasteland,, 128x128, 4 players.
- center.zip
- 9624 04-29-96 Center. Winter, 128x128, 8 players. By Pat Lett, lett@ccwf.cc.utexas.edu
- centre.zip
- 10048 04-29-96 Centre. Forest, 128x128, 3 players.
- channel.zip
- 18109 04-29-96 Channels Plenty. Forest, 128x128, 8 players.
- checkm.zip
- 11208 04-29-96 Checkmate. Forest, 128x128, 4 players.
- circle.zip
- 16316 04-29-96 Circle of Death. Forest, 128x128, 4 players.
- cities.zip
- 16683 04-29-96 Cities. Forest, 128x128, 4 players. By Burnie Burns, burnie@mail.utexas.edu
- combo2.zip
- 17959 04-29-96 Combo: 2. Forest, 128x128, 6 players.
- cornered.zip
- 4181 04-29-96 Cornered. Winter, 32x32, 4 players. By Brandon Kraft, Shampoo405@aol.com
- corners.zip
- 13897 04-29-96 Free for all or Two on Two. Winter, 96x96, 5 players. By Brandon Kraft, shampoo405@aol.com
- corners2.zip
- 23518 04-29-96 Corners 2: The Wilderness Battle. Forest, 128x128, 4 players. By Brandon Kraft, Shampoo405@aol.com
- corners3.zip
- 22923 04-29-96 Corners 3: Mine Trouble. Winter, 128x128, 4 players. By Brandon Kraft, Shampoo405@aol.com
- crossrds.zip
- 20591 04-29-96 Cross Roads. Forest, 128x128, 8 players. By Brandon Kraft, Shampoo405@aol.com
- d_struct.zip
- 15887 04-29-96 Death and Destruction. Forest, 128x128, 6 players.
- deathmz.zip
- 17920 04-29-96 Death Maze. Wasteland, 128x128, 4 players. By Hin Lo, st28x@jetson.uh.edu
- devrivr.zip
- 17528 04-29-96 Devil River. Forest, 128x128, 6 players. By Christopher Albus, calbus@cris.com
- diplomat.zip
- 17382 04-29-96 The Diplomats. Forest, 128x128, 4 players. By fosterm5@pilot.msu.edu, fosterm5@pilot.msu.edu
- disc.zip
- 18771 04-29-96 Discworld. Forest, 128x128, 6 players. By David Metcalf, metco@tilers.demon.co.uk
- duelwar2.zip
- 19461 04-29-96 Duel War 2. Forest, 128x128, 4 players. By Fernand Goncalves, fgoncalves@teaser.fr
- duelwar3.zip
- 14894 04-29-96 Duel War 3. Forest, 128x128, 8 players. By Fernand Goncalves, fgoncalves@teaser.fr
- flower.zip
- 16055 04-29-96 Flower. Winter, 128x128, 4 players.
- fossriv.zip
- 18636 04-29-96 FOSS River. Forest, 128x128, 6 players.
- garden2.zip
- 17003 04-29-96 Garden of War II. Forest, 128x128, 6 players.
- garden2b.zip
- 18026 04-29-96 Garden of Death: Part 2. Forest, 128x128, 7 players.
- goldrace.zip
- 9195 04-29-96 Race for Gold. Wasteland, 96x96, 3 players. By Patt Lett, lett@ccwf.cc.utexas.edu
- goldrush.zip
- 14900 04-29-96 Gold Rush!. Forest, 128x128, 8 players.
- hell1.zip
- 19339 04-29-96 Mazes of Hell. Wasteland, 128x128, 6 players. By Joe Wilcox, Joe@SillySoft.com
- heroes.zip
- 22247 04-29-96 Heroes. Forest, 128x128, 4 players.
- hop.zip
- 15657 04-29-96 Island Hopping. Winter, 128x128, 3 players. By Christopher Albus, calbus@cris.com
- hunter.zip
- 17108 04-29-96 Hunter. Forest, 128x128, 4 players. By Hunter Luisi, Hunter_Luisi@interactive.sony.co m
- jr_islan.zip
- 16734 04-29-96 Island. Winter, 128x128, 6 players. By Joerg Redder, j.redder@btx.dtag.de
- jr_skull.zip
- 18263 04-29-96 Skull. Winter, 128x128, 5 players. By Joerg Redder, j.redder@btx.dtag.de
- jr_woods.zip
- 17627 04-29-96 Woods. Forest, 128x128, 7 players. By Joerg Redder, j.redder@btx.dtag.de
- klrsheep.zip
- 11564 04-29-96 Killer Sheep. Forest, 96x96, 8 players. Erik Simper & Karl Smith, simpere@student.ns.suu.edu and smithk@student.ns.suu.edu
- lakeland.zip
- 21806 04-29-96 LakeLand Wars. Winter, 128x128, 4 players. By Kevin Saba, ksaba@d.umn.edu
- lord.zip
- 6636 04-29-96 Lord of Battles. Wasteland, 64x64, 4 players. By Brandon Kraft, Shampoo405@aol.com
- meeting.zip
- 21482 04-29-96 Meeting. Winter, 128x128, 4 players.
- merged.zip
- 16126 04-29-96 Merged. Forest, 128x128, 4 players.
- mikey.zip
- 16128 04-29-96 Mikey's Level. Forest, 128x128, 3 players. By Mike, UFOFiero@aol.com
- mount11.zip
- 20735 04-29-96 Mountain Kingdoms 1.1. Forest, 128x128, 8 players. By Clarence "Sonny" Tate, ctate51@maine.maine.edu
- mudd1.zip
- 18808 04-29-96 Find the Humans, Kill them! Play it as it's default, for best play, if multiplayer, it helps if the orcs fight the humans, it's the way it's meant to be. Forest, 128x128, 4 players max, 3 computers max. By hauuk@ix.netcom.com
- neighb_1.zip
- 20636 04-29-96
- orcs.zip
- 19843 04-29-96 Orc's in the Middle. Wasteland,, 128x128, 6 players.
- rivers.zip
- 16493 04-29-96 Rivers. Here is a pud! Great for playing 2 on 3 to 4 computers!!! Excellent for practicing against those friends who only use dragons! Winter, 128x128, 6 players max, 5 computers max. By michael@promedia.net
- seaworld.zip
- 12179 04-29-96 Sea World. Forest, 128x128, 8 players. By Patrick Tou, ptou@ece.utexas.edu
- shadow.zip
- 18569 04-29-96 Shadowlands. Forest, 128x128, 4 players. By Cort Stowe, cstowe@radix.net
- sil2.zip
- 17889 04-29-96 Treasure Isle. Forest, 128x128, 4 players.
- sil3.zip
- 17151 04-29-96 Hell's Kitchen. Winter, 128x128, 4 players.
- tranman.zip
- 16379 04-29-96 My Stuff. Wasteland, 128x128, 8 players. By Death Tran, cttma@jazz.ucc.uno.edu
- undisle.zip
- 13916 04-29-96 Undead Isle. Forest, 128x128, 4 players. By Steve Rice, srr120@psu.edu
- wallcity.zip
- 37353 04-29-96 Wallcity. Allows a wide range of strategies, WALLCTY2.PUD allows you to use both races. Forest, 128x128, 4 players max, 3 computers max. By lms@soton.ac.uk
- wildrock.zip
- 18829 04-29-96 Wild Rockies. Wasteland, 128x128, 8 players. By Christopher Albus, calbus@cris.com
- woods.zip
- 19291 04-29-96 Woodland Battles. Forest, 128x128, 8 players. By Clarence "Sonny" Tate, ctate51@maine.maine.edu